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cleveland said:
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Amhazair said:
The ability to forge a decent armor on the first turn does indeed make the ghost king far more appetizing. Apart from Ulm I think early and mid Agartha can do that. Can't think of any others off the top of my head.
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True, but many nations have natural gem incomes of >=3E (or =2E,>=1S for alchemy) and can therefore forge on turn 2. So he researches Alterartion on turn1, and is smashing indies on turn 3. What do you think?
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Possible, yes, but it does cost you a turn as opposed to regular SC gods. Which brings us back to the original point of being weaker than other gods at any one task, and at what point does his versatility make up for it?