Quote:
chrispedersen said:
9/15 is too high?
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Think so, yeah. Its a tricky thing to balance because VPs (especially cap-vps!) are SO hard to capture. If you put the number of VPs too high, you make them moot because in order to get that many the player in question is so powerful that everyone would likely just concede before then anyway. The key is to find the sweet spot where you have just high enough VPs too keep anyone from winning by surprise, but to still keep it low enough that a bold player can pull off a win with a determined attempt (which prevents the game from dragging on forever).
IME, I've found that 40% or so is a good cutoff for VPs. However, I'm not playing in this game so I dont have a say in how you set your game up. I just wanted to point it out.