Re: Conceptual Balance Mod 1.3, updated documentat
lol QM. I have won with a Master Lich, and was doing extremely well in the 1st Big Game with one when the game ended due to the unit cap(owned 7 capitals). I am sure if you made a post on the main forum numerous players would answer in the affirmative that they have won large mp games with the ML.
You cannot plan your pretender point system around blitz games(well you can but..) as they are not complete games.
So i have yet to taste defeat in 2 mp games where i used the ML, and with him i defeated numerous nations and mp, K(lanka), Tibbs(la Man), Sauromatia, Franktrollman LA Atlantis, and several other good mp in the other game.
And as i said, my ML spent a long time in the Hall of Fame in a 65 nation game. Explain that if is he is so bad. and there were 3 gorgons in that game as well.
No, I would not take a ML for a blitz game, but that is a small percentage of player time spent on games. maybe more games in toto since they end faster, but less total player time i would imagine.
The fact is the pod is useless against an astral nation. 3-4 mages spamming solar rays and he is dead. Of course if the ML dies, he just lives on to fight another day! And unlike the pod he cannot be targeted.
Immortal pretenders are good in large mp games, because it can be hard to keep them alive. you have no idea what nation you will border or will be fighting. So immortal pretenders, especially immortal rainbow pretenders that can be used in combat without fear, are valuable.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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