Thread: semi blitz
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Old July 16th, 2008, 05:34 AM
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Default Re: semi blitz

It might be interesting to play a game that limited players to sending in 2/3 3/4 turns, I.E. at least 25% (or 33.3-% of your turns must be stales).

That way, it'd add a bizarre, extra strategic element, advance the game a little more quickly anyway (income still occurs), and allow a flexible time schedule. Players would be have to be somewhat honest. I mean, it wouldn't be hard to monitor (check stale records), just to police.

It could be set to host every 8 hours or something. That'd be semi-blitz.
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