Re: semi blitz
It might be interesting to play a game that limited players to sending in 2/3 3/4 turns, I.E. at least 25% (or 33.3-% of your turns must be stales).
That way, it'd add a bizarre, extra strategic element, advance the game a little more quickly anyway (income still occurs), and allow a flexible time schedule. Players would be have to be somewhat honest. I mean, it wouldn't be hard to monitor (check stale records), just to police.
It could be set to host every 8 hours or something. That'd be semi-blitz.
|