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Old July 17th, 2008, 03:38 AM
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Default Re: Battlefield spell + retreating?

Quote:
K said:
In case anyone is still interested, a combat using MoD + Retreat can be ended (and won) by killing all the phantasmal units.

Attached games are in this thread:
http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1
Way to construct a ridiculously obvious straw man.

Nobody cast a BE that does damage, which is where 99% of the real abuse of MoD comes from, and the army fighting off the MoD cast a bunch of zero encumbrance, life draining flyers with magical attacks, via false horror.

I can't think of anything else that would nearly close to that effective. If you have regular flyers, they're going to get fatigued flying all over the place. *If* they can even fly through storms. If you don't have flyers in the army, then you can't zip around the map fast enough to kill the MoD phantasms.

I mean, really, K. I think you can do better. This is just embarrassing.

Jazzepi
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