Quote:
Gandalf Parker said:
That makes me feel better. Anytime a discussion pops up here where various experts proclaim some nations worth or worthlessness I get concerned. But luckily, it tends to actually average out that no matter how strong the opinions are that fly around, the saving grace is that they dont seem to agree with each other.
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However, the "winning thread" shows an "evidence" (if you can call "proof" to such low number of data to make an statistic). There are "first class" and "second class" nations. There is not a "absolute and clear winner" (Except for the admitedly superior Ermor and Ryleh in LA). But some nations get 4 wins, while some others havent won once. Some nations are stronger (or "easier to play and win with" if you preffer) than some others.
Which is not a bad thing, by the way. I used to play a Table Top game named Empire in Arms, about Napoleonic Wars. It was not its intention to create "balanced" nations: France was MUCH better than Otoman Empire. This is not chess, where everybody has exactly same army (and even in chess, whites win much more than black). However, that should not delude ourselves to say that every nation "is balanced out". Some people has been saying so since 3.0. However, each patch some unit get a cost increase (like jaguar warriors), which is a proof that the developers think it was too powerful, while some others get a price reduction (as Onis) or some "nation love" like MA ulm, which is a proof that developers perceived it as weaker than average.
Probably some of the nations that people claim now that "are balanced" will get a nerf or buff in next, or a future, patch. This will discredit the affirmation that it was balanced.