Re: How Dumb Is Your Game AI?
I finished (declared myself the winner in) a game Last night (1.67 with TDM) and checked to see how the AI's were doing. They provided some data for this thread.
The Sergetti were attacking me relentlessly early, so I finally sent in a fleet and glassed their homeworld. It was defended by one cruiser and one weapons space station - no WP'S or sats or mines or fighters. It also contained the Sergetti's only ship yards - one on the planet and 3 in orbit. For the rest of the game, the Sergetti just sat around on their thumbs building units on their 19 other planets and getting "No Storage Available" 19 times in its log each turn.
The EEE had colonized all the gas giants in their area and had researched rock colonization, but they had not built any rock colony ships or colonized any of the excellent rock worlds. In fact, their 2 space yards and all their planets were idle. They were building nothing. They were, however, researching ice colonization so that they could also forget to colonize ice planets.
The Cue Cappa had a dozen or more space yards, but they were also idle.
The Colonials were "Warm" and "Receptive" with me the entire game but refused all treaties. They preferred to send cloaked light cruisers, one at a time, to attack my colonies. They died with up to 40 mines per planet in storage when I had no sweepers.
The Fezzran also had many mines, satellites and troops in storage and were building more. Their log was also mostly "No Storage Available."
The other AI's had similar problems. They all had maxed out their resource storage - usually 70K/90K/70K. They were all generating way more organics and radioactives than they need, and nobody seems to be able to launch a mine to actually protect a planet.
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