Re: Idea for new oceanic terrain types.
I've only been aware of the two provinces for 3 games. The poptypes have always been aquatic types. Nor have I encountered any sites that conflict, but undoubtedly that could be an issue. I do not know how the game actually reads the bits to determine sites and/or poptypes. There is a possibility that the sea component of the bit description will negate land poptypes and sites, but there is also the possibility that it doesn't.
I will have to defer to someone with more knowledge.
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Men do not quit playing because they grow old; they grow old because they quit playing.
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