Okay, let me refine the challenge.
You have repeatedly claimed that the best way to avoid being affected by this exploit is to
kill the MoD caster before they can retreat. So that's what I want to see happen.
Obviously you will send him in the way you would if you were running the other nation seriously, with bodyguards and such, so he's not just an easy target.
Part of my problem with this claim of killing him first, is that you like to reference fliers, but in most cases your fliers are shock troops. I can't imagine a normal scenario where they would be scripted to attack, rather than hold+attack, else they'll fly up and get slaughtered before the lines meet. If they hold, obviously they won't just dart back there and defuse the bomb, will they? That's what I'm getting at here.
Once we've established that the scenario is based around what you're actually expecting the army to normally be facing, then I want to see you actually able to kill the MoD caster before he escapes.
Making sure that he lacks SR, and then using Thunder Strike, doesn't count.
