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Old May 15th, 2002, 10:11 PM

Bman Bman is offline
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Default Re: Some remark from a stars! player

I cannot imagine what those reasons would be:

1) It can obviously save the moves to a file already (saves .plr files when you hit End Turn)

2) It can obviously read the .plr files back in to construct the moves.

Seems a small leap to combine those two pieces of code to allow you to continue your turn. Or am I wrong?

The only thing I can think of is that maybe when you save your .plr file (hit End Turn) it gets encrypted such that you need the host password to unencrypt it and so you as a player are unable to open it back up since you do not know the host password.

Of course, you might say, don't encrypt it when saving your session. But the problem is that if the turn file is unencrypted, you might go figure out how to hex-edit in some moves that defy the gamerules and then that means when processing the turn, there would have to be a new piece of code which validates all the moves. This is all conjecture of course

Quote:
Originally posted by PvK:
No, the way simultaneous works is that nothing involving commitment to decisions occurs until the turn is sent in by all players. There is no way anyone can ever know the results before commiting their orders and getting the next turn back from the host to see the results.

I've never understood why simultaneous mode doesn't allow saving mid-turn. I think there must be some internal code reason that MM hasn't changed it yet, because it's been requested since before SE4 was released.

PvK
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