I was attacking a Hinnom warband of about 40-50 ish pplz so that would be poor selection I guess.. avvite archers and swordsmen (with no shield the archers did me in with their high damage if I retrack it.. probably the most dangerous units for the gorgon, high damage ranged attackers.
turmoil 3/luck 3 is an accepted strategy is it not?
it is said you end up with about teh same cash. Personally I could easily spend all my cash (even with sloth) though I don't think it was close to order 3 income (a few 100 gc bonus and a castle).
More prod would mean more androphag archers though since they are capitol only so building more castles isn't helping on that part.
sum1lost:
But would it be worth it to go dormant and then about O3 M2 and S -1? 
your reply is a bit too easy: give me your adviced strat for sauromatia then so I can try it out 

 
		
	
		
		
		
		
		
		
			
				__________________
				Want a blend of 
fantasy and 
sci-fi? Try the total conversion 
 Dominions 3000  mod  with a new and fully modded solar system map.
Dragons wanted? Try the 
Dragons, Magic Incarnate nation.
New and different undead nation? Try 
Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map 
 Gang Wars.