Here are the project costs:
Code:
"Sabotage - Ships & Fleets":
set intel_type := 1
call pick_list.add(INTEL_EVENT_ID_SHIP_DAMAGE)
call cost_list.add(3000)
call pick_list.add(INTEL_EVENT_ID_SHIP_LOSE_MOVEMENT)
call cost_list.add(3000)
call pick_list.add(INTEL_EVENT_ID_SHIP_LOSE_SUPPLIES)
call cost_list.add(3000)
call pick_list.add(INTEL_EVENT_ID_SHIP_REBELS)
call cost_list.add(20000)
call pick_list.add(INTEL_EVENT_ID_SHIP_EXPERIENCE_CHANG E)
call cost_list.add(2000)
call pick_list.add(INTEL_EVENT_ID_SHIP_CARGO_DAMAGE)
call cost_list.add(2000)
call pick_list.add(INTEL_EVENT_ID_SHIP_ORDERS_CHANGE)
call cost_list.add(2000)
"Sabotage - Planets & Colonies":
set intel_type := 1
call pick_list.add(INTEL_EVENT_ID_PLANET_CONDITIONS_CHA NGE)
call cost_list.add(5000)
call pick_list.add(INTEL_EVENT_ID_PLANET_VALUE_CHANGE)
call cost_list.add(5000)
call pick_list.add(INTEL_EVENT_ID_PLANET_POPULATION_CHA NGE)
call cost_list.add(5000)
call pick_list.add(INTEL_EVENT_ID_PLANET_POPULATION_HAP PINESS_CHANGE)
call cost_list.add(5000)
call pick_list.add(INTEL_EVENT_ID_PLANET_POPULATION_RIO T)
call cost_list.add(20000)
call pick_list.add(INTEL_EVENT_ID_PLANET_POPULATION_REB EL)
call cost_list.add(50000)
call pick_list.add(INTEL_EVENT_ID_PLANET_CARGO_DAMAGE)
call cost_list.add(2000)
call pick_list.add(INTEL_EVENT_ID_PLANET_PLAGUE_CREATED )
call cost_list.add(20000)
"Sabotage - Empire Wide":
set intel_type := 1
call pick_list.add(INTEL_EVENT_ID_EMPIRE_POINTS_CHANGE)
call cost_list.add(2000)
call pick_list.add(INTEL_EVENT_ID_EMPIRE_POINTS_STEAL)
call cost_list.add(3000)
call pick_list.add(INTEL_EVENT_ID_EMPIRE_RESEARCH_STEAL )
call cost_list.add(5000)
call pick_list.add(INTEL_EVENT_ID_EMPIRE_RESEARCH_PROJE CT_DELETE)
call cost_list.add(2000)
call pick_list.add(INTEL_EVENT_ID_EMPIRE_INTEL_PROJECT_ DELETE)
call cost_list.add(2000)
"Sabotage - Political":
set intel_type := 1
call pick_list.add(INTEL_EVENT_ID_EMPIRE_POLITICS_DISRU PT_TRADE)
call cost_list.add(20000)
call pick_list.add(INTEL_EVENT_ID_EMPIRE_POLITICS_PREVE NT_MESSAGES)
call cost_list.add(5000)
"Espionage - Ships & Fleets":
set intel_type := 2
call pick_list.add(INTEL_EVENT_ID_SHIP_CONCENTRATIONS)
call cost_list.add(2000)
call pick_list.add(INTEL_EVENT_ID_SHIP_CONSTRUCTION_INF ORMATION)
call cost_list.add(2000)
call pick_list.add(INTEL_EVENT_ID_SHIP_DESIGNS_STEAL)
call cost_list.add(5000)
"Espionage - Planets & Colonies":
set intel_type := 2
call pick_list.add(INTEL_EVENT_ID_PLANET_INFORMATION)
call cost_list.add(2000)
call pick_list.add(INTEL_EVENT_ID_PLANET_LOCATIONS)
call cost_list.add(2000)
"Espionage - Empire Wide":
set intel_type := 2
call pick_list.add(INTEL_EVENT_ID_SYSTEM_INFORMATION)
call cost_list.add(2000)
call pick_list.add(INTEL_EVENT_ID_EMPIRE_INFORMATION)
call cost_list.add(5000)
call pick_list.add(INTEL_EVENT_ID_EMPIRE_UNIT_DESIGNS_I NFORMATION)
call cost_list.add(2000)
call pick_list.add(INTEL_EVENT_ID_EMPIRE_TECH_REPORTS)
call cost_list.add(2000)
"Espionage - Political":
set intel_type := 2
call pick_list.add(INTEL_EVENT_ID_EMPIRE_POLITICS_INTER CEPT_MESSAGE)
call cost_list.add(2000)
call pick_list.add(INTEL_EVENT_ID_EMPIRE_POLITICS_TREAT Y_INFORMATION)
call cost_list.add(2000)