Quote:
NTJedi said:
SC's have existed throughout fantasy history... everything from the ancient story of Beowulf to Superman to even Lords of the Ring !! If the SCs are removed from these stories, there's not much remaining. If you prefer games without SC's you'd have to lean towards games which are purely military historical with not even a tiny spice of fantasy... yet these games still have thug types.
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None of those are anything remotely like the Dominions "take on 500 men by yourself" SC. Well, maybe Superman *could* kill 500 men by himself, but he probably wouldn't. And if the 500 men were armed with kryptonite, then he probably couldn't kill them by himself - he just has a better version of ethereal making him immune to the wrong kind of weapons.
Beowulf heroically defeated two opponents - one at a time. Dangerous monsters, yes, but there weren't hundreds of them. Given the amount of difficulty he had with one sea troll at a time, it's hard to believe he could have faced a single casting of Sea King's Court (let alone the kind of armies Dom SCs regularly solo).
Lord of the Rings - armies are defeated by other armies. Do you think the battle of Helm's Deep was won by *just* Legolas and Gimli, with no other friendly units? That would be like Dominions SCs - except that's not what happened in Tolkien, because it would be totally unbelievable. Heck, even Sauron is defeated by an army and has the Ring cut off his finger by Isildur (although this is ancient history and doesn't take place during the books).
If Leonidas had been a Dominions SC, he would have outright WON at Thermopylae. Personally killed half the Persian army and routed the other half and then gone home for dinner. That's not what happened.
Nearly every legend of a hero ends with that hero's downfall, often death. Sometimes from something as simple as a poisoned arrow. Generally, humanoid units in Dominions are quite faithful to this tradition of mortality. Some of the monstrous units just don't have a significant enough weakness, or it can be covered too easily by items.