PvK, I have some problems with Religious tallisman:
I want to make a deeply religios AI (hmmm, what if I really succeed in this ....

) but SE IV swears whenever I put either "weapons always hit" or "sector - sensor interference" (not sure if I spelled them correctly, but I'm absolutely sure there are no mistakes in my design.txt file) as a misc. abillity
SE gives an error "uknown ability value" when processing turn. I checked Norak AI and it does not produce this mistake, BUT it does not put Religious talisman on ships either when I tried Max.tech start (I did adjust AI_settings to design big ships from start).