Re: Proportions mod Version 2.2 released
Cool, Oleg - glad it's working. I have been finding that the AI can develop some reasonable colonies if you tweak their files enough and give them 100 turns or so <g>.
Yes, good suggestion about base and platform scanners. Yesterday I also added a bogus ability to certain ECM levels, so the AI will use efficient ones and can finally stop trying to use engines instead of ECM (if you set your design file to use "Planet - Change Ground Defense" instead of "Combat To Hit Defense Plus" (just do a global search and replace in AI_DesignCreation.txt).
PvK
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