Re: LA Tien Chi: Strategy for the Battle Mage Nati
			 
             
			
		
		
		
		Dedas and C, thanks for the comments, I never noticed the N staved off old age and should definitely talk about remote assassination, which also includes Mind Hunt. 
 
I will update the guide later. 
 
Zenzei, I went with a dormant Cyclops E9 bless – no other magic.  Synergizes nicely with your mages already respectable armor, and the reinvigoration is key to getting the most use out of your mages in long battles.  I never really missed Fire magic – I had some Enchantresses who could forge Rune Smashers which are great to use in conjunction with Disintegrate, Charm and Enslave.  I did slightly miss Blood magic in the endgame where spamming Doom Horrors and Disease Demons are cost-effective tactics but you can get Blood magic through Tarts or Enslaving then Gift of Reasoning your foes.  I think forgetting about Blood and Fire though is not a significant sacrifice given TC’s complete versatility everywhere else, and the fact you can protect yourself from fire with Army of Gold – an Earth spell and your mobile horsemen can quickly recapture lands taken by Doom Horrors as well as protect almost 100% against Disease Demons. 
		
	
		
		
		
		
		
		
			
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				i crossed blades with the mightiest warriors of the golden age.  i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
			 
		
		
		
		
		
		
	
		
		
	
	
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