All of those planetary weapons were hand drawn in MSpaint, with the protrait of the weapon sitting beside it
Did you catch the torp images I made for the "Wormhole Beam" component?
My favorite part is the weapon tech level sequences: AM/quantum torpedo, Shard cannon, DUC, DU autocannons, Meson bLasters, High energy discharge, lightning rays, phased polaron beams, etc.
What I really need to do now is fiddle with those weapon techs, so that you'll actually get to see ships with different levels of a particular weapon fighting in the same combat. Just imagine a bunch of meson bLaster armed ships pelting some enemy with the pulse-cannon sized meson bLaster 1's, and then the other side returning fire with the Turbolaser shaped Meson VI's
EDIT:
Quote:
SJ - I don't know if you caught my earlier thread...I just wanted to comment on your mini torpedoes and bombs you made for the ImageMod...I just thought they were great and I use them for my games.
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Heh. interesting coincidence
I was just browsing through page 2 & 3, and I noticed it while you were posting this!
[ 10 May 2002, 05:43: Message edited by: Suicide Junkie ]