Re: RolePlay Mod
Excellent!
Then by the way I am doing it. Every racial trait number gets a corresponding 1000 level family number, I can have 64 races, and still keep it simple. Well, 63 and not have to use the 0's place, so that they all line up. Hell, I have a hard enough time remembering that the 19th century is the 1800s. Wouldn't want to have to remember that the 6th race has 5000 level components.
No I have no intention of making 64 thousand components. Many components will be duplicates with just slight tweaks. I've created more of a copy and paste nightmare for myself than anything.
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