Well i don't think its logical just to have a big shield to be protected from all arrows regardless the shield holder is a simple comander or a hero. You can even totally surrounded by enemies and they miss you.
Thats the reason why long range weapons are irrevelant (besides some autoeffect weapons) in lategame.
I wished more dependencies to the abilities of the bearer. A high precision shooter should be able to hit even a shielded target, but precision helps only to hit a special field but you still automiss (99,999%) a high parry target.
The shield parry value should also be modified by a bearer ability (maybe defence?) to reflect heroic or just dumb reactions. Not every 30 gold commander is a 300 hero!
So enough offtopic
