Quote:
Baalz said:
Hmmm, I think the damage done by death weapons is higher than the average implies because the variation is capped at 0 damage on the low end which is close to tie while there's no upper cap. If you hit twice and there's a difference of 10 between the attacker and defender's rolls both times but the winner is reversed, you deal 0 and 12 damage - it's a bit misleading to think of it as 2.7 damage per hit. Of course this doesn't take into account the MR check, but I guess my point is that 2AN damage is more than it sounds when you're talking about a lot of rolls. Look at it this way, if you hit twice, figure MR is gonna fail once, and you're gonna roll 0 damage once...then that means every other eagle warrior lands a kill or at least significant damage - not bad at all against heavily armored troops.
I also again want to point out the ignoring shields is almost always *at least* as good as +4 attack against any troops with shields, and often quite a bit better. Against units with tower shields (not common in indies, but much more so against real opponents) it's more than twice as good.
|
1.) That's why it's something like 2.7 instead of just 2. IIRC, of course. I ran a simulation to figure out exactly how much average damage 2 AN does but it was more than a year ago. A forum search for MaxWilson and "death bless" should turn up my posts.
2.) Don't tower shields give +7 to def? Ignoring shields is somewhat worse than twice as good as +4 to attack.
-Max