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Old May 10th, 2002, 12:32 AM

Derek Derek is offline
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Join Date: Dec 2000
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Default Re: Proportions + Devnull + special ingredients = Derek\'s Mod Gold

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[QB]Originally posted by tnarg:[QB]
one, I noticed in the readme that the Derek's Mod Gold incorporated some newtonian travel methods. I'm used to the proportions method of bigger ships, slower travel, how drastically different is this from the travel method utilized in the Derek's Mod Gold?
It incorporates quasi-Newtonian propulsion. What this means is that each engine type gives a certain amount of standard movement points. Add up the totals for all engines on a ship and divide this by the enigines per move, and you will get the actual movement rate of the ship. For example, if you have 7 Military grade Quantum engines on ship, each engine gives 5 movement points for a total of 35 movement points. If this ship is a Heavy Cruiser, it requires 6 'engines per move'. 35 divided by 6 gives 5, with a remainder. The remainder is dropped, giving an actual movement rate for the ship of 5.

The engines per move is basically, the kT of the ship, divided by 100, rounded down. The Military grade engines give 2, 3, 4, or 5 from Ion to Quantum, and the Commercial give 1, 2, 3, 4 from Ion to Quantum, but are more efficient in supply usage.

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two, I also noticed in the readme that some of sizes of ships have certain amounts of engines allowed. In the colony ships, and smaller, I can have as many as space allows. Is this supposed to be like that?
The max engines per ship is 99; in other words, your ship can go as fast as you can fit engines into it, with regards to space.

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three, the PD cannons have the special ability to sweep mines, which makes sense. Can they also serve as regular anti seeker and fighter purposes like the description says.
Yes, of course they also act as normal PD. In the next release, I am putting Mine Sweepers back in and reducing the mine sweeping ability of PD, but not eliminating it completely. There will be some use for both PD and for Mine Sweepers.

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Four, gravitic drive is gone? Does the solar sail replace its functions?
Yes; solar sail is from original SEIV. I'm sticking with that for now, although I might introduce Gravitic Drive as a possible combat speed enhancer.

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Five, I like how you added a few more advanced trait technologies. Any more up your guys sleeves?
Maybe; it depends on how creative I get.

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Thank you for time and patience.

Just for curiosity sake, when do you think that you would be release the next Version.
No problem; the next release Version should be this weekend.

Derek
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