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Old July 31st, 2008, 12:53 PM

Renojustin Renojustin is offline
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Default Re: The Peccary

Well, you do that and he's horribly susceptible to all sorts of single-target mayhem. Anyway, one or two or even three SCs can't stop a well-prepared army like that; you would have needed access to much higher level magic. Your scales were horrifying to your peoples though, and magic was denied you. I personally wouldn't take a Drain scale with anyone that doesn't have strong Death magic (for Skull Mentors). Your 3-4 turns stalling was probably pretty brutal that early in the game, but still no excuse for the paltry research your mages were able to produce!

Anyway, all I needed was the simple break of not having to fight a three-front war so early in the game, and you were the one who finally gave that to me, (insert grateful here) at which point the armies of Sauromatia held Pangaea and demolished Ermor, and then was able to jump on Pangaea and finally turned to Abysia (while sparring with Tir at the same time). I hope you had fun fighting Tir, that battle looked pretty entertaining, all back and forth...

But next time bring some real magic if you want to play with the Witch Kings!

Tir is getting counter-raided all over the place, (I'm extremely pleased with Eyes of God even though it was originally cast just to catch his raiders, which failed) and can't last long after losing 15 Tuatha Sorceresses to the Black Army. Mmmmm Tuatha Sorceresses, them's good eatin!

Lanka's got some severely badass dudes in the Mandahas, and Creedence Undead Revival is going to be formidable on defense, but I don't give him much of a shot, either, at half the research and less than half the gem income. It might depend on how fast he can conquer Tir compared to me... but probably not. The vast array of magical forces and capabilities I have now are extremely powerful; this is the most deadly nation I've had in a game before.

Good game, all!
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