
May 18th, 2002, 06:57 PM
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Corporal
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Join Date: Dec 2000
Location: Salinas, CA
Posts: 175
Thanks: 0
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Re: Proportions + Devnull + special ingredients = Derek\'s Mod Gold
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Originally posted by tnarg:
Derek,
I tried clicking on your imagemod here to download and I got a "sight temporarily down". Any where else that I can download this, or is this just a temporary thing? Thanks.
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Well, it's not my image mod; IIRC, Suicide Junkie is the one who compiled all the images together, and made all the files match. Many people had input into it, but SJ is the final coordinator.
The site goes up and down; you should eventually be able to get the imagemod from there.
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Oh yeah;If you don't mind my prying, but what do you have in store for us on the next round? Again, thanks.
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Here is the latest couple of changes from the readme file:
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v 1.06 05/16/2002
Imported, basically intact, the ground combat troops and components from PvK's Proportions Mod. Basically, there are two types of troops:
Infantry, with a weight of 1kT and Infantry Small Arms and Heavy Weapons which weigh 1kT, so those infantry units can use them, and regular small/medium/large 'troops' (which I will probably rename to something else) which can mount the normal troop components. Also, I made the changes PvK did, so that fighters can only mount fighter weapons, and troops only troop weapons.
Introduced Rapid Fire Missile Launchers I - V, a new component that launches missiles every round in order to saturate point defense, but the actual missiles are much lighter, with less damage resistance and do less damage, at slightly shorter ranges.
This Mod now REQUIRES the image mod. It is not included in the mod, but is located for download here : http://www.geocities.com/hohoho611ca/imagepack.html
If you do not have the imagemod, I recommend you get it and put it in your main SEIV directory; it holds images for almost every mod out there.
Fixed some typos in the tech areas that messed up the tech requirements for Kaon Weapons and for Bomb-Pumped X-Ray lasers
v 1.05 05/15/2002
Removed missile mounts, since no matter what you do in compenhancements.txt, the missiles still do the same samage, and have the same range. Depressing.
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