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Old July 31st, 2008, 08:49 PM

Renojustin Renojustin is offline
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Default Re: The Peccary

It seems like the Burning Ones would be more than powerful enough to protect you at first... the only reason to have the Bastard Son out early would be for an extra expansion army, I think. Otherwise, you could have taken some Magic/Growth scales to even up your atrocious others. Or even Luck, something that is nearly essential with Turmoil. Like... you can't really have a strong bless like that with an awake pretender. I was wondering how your scales were that bad! lol

By the time you were close to me, I had Shadow Blasters with Eyes of the Void and Spell Foci, so it would have been more or less a total loss for you. You stopped about 1 turn from annihilation!

And you went on to give Tir a run for its money too, which was better than throwing Burning Ones into the path of liquid death, of course. I had fun playing with you, thanks!!

PS: I'm up to 8 clams a turn now and monkey PD can nevar win!!1 so at least you lost to the game winner.
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