
August 2nd, 2008, 01:07 PM
|
 |
Major General
|
|
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
|
|
Re: The Artifacts Game - [nation selection]
Haha, awesome. At the risk of sharing state secrets I have to share this turn. I'm expanding using Nethgul, the Orb of Atlantis and the Sunslayer on my two starting commanders. Turn 1 of this fight on the third turn of the game, Nethgul decides the best thing to do is to blink his 14 hp host 4 squares *in front* of a block of 10 heavy cavalry! Oh crap, crap, that's by far the worst result out of any of my test games. I'm screwed on turn 3! Fortunately I gained the quickness heroic ability and half the cavalry ran right by to go attack my infantry. Nethgul now decides to drop body ethereal while two elementals tie up 3, 1 catches fatal point blank crossbow friendly fire (trying to hit the elementals) and the last horsy missed my ehtereal ***. Nethgul now paralyzes one, enslaves mind another one who helps the water elementals overwhelm the rest. Not a hit on my intrepid explorer....what'd you guys do to earn your hall of fame slots?
__________________
My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
|