Quote:
Aezeal said:
Well in my SP game I'm just lucky I got my god (cyclops) back to my capitol before it was overrun.. my troops didn't stand a chance against a fomorian army of 50 giants and 50 firbolg.. not even with all my mages (8) spamming skellies.
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Did you try to defeat the attackers outside the walls of your castle, or wait for them to storm? In a magic-versus-troops battle, you're much better off fighting from behind your castle walls. You can pretty much count on the AI to storm you.
Try casting Destruction with a Sorcerer, it's great in a storm castle defense. Earth boots are great for E2D Sorcs, your Destruction fatigue is halved. FED Sorcs can spam Magma bolts on the invaders trying to get through the skellys blocking your gate, and they benefit from earth boots too. For a castle defense against giants you should only need 4 D3 skelly spammers (each one is equipped with a skull staff). Hannya are good to take care of troops like Fir Bolg or Nemedians, with Eagle Eyes plus Fireball or Falling Fires. Have a F2A Dai Oni cast Sulphur Haze on the hordes trying to get through your gate, you can script something like (Phoenix Power, Sulphur Haze, Bane Fire, Bane Fire, Sulphur Haze, spells).