Quote:
Nightblade said:
That's why i do not "charge" with my tanks in battle anymore without having the infantry exploring the terrain first, as in the various random battles i setup, i learnt how much losing the heavyweights due to some unseen AT launcher or ATGM can prevent me to obtain what i think often to be at least a marginal victory.
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I'm curious, how do you move them through terrain at anything close to a useful speed? Surely advancing at one hex a turn means your attack grinds along and is a sitting duck for arty, and runs the risk of timing out?