I love Dom3K! Not only is this already Dominions 3, so it is so fitting, but it reminds me of MST3K, which is a pretty cool association.
I'm trying to gather my ideas for the spell lists. Was wondering how really to go about it. It seems like we may not need to make use of all schools, it would just result in few spells being scattered about. Honestly, I think we could make the game fit into Conj/Alt/Evo/Cons. Anyone else have any thoughts on that? I figure Evo is your missiles, espionage and black ops - Alt is your actual buffs and whatnot, such as they might be - and then Conj and Cons would mostly be "summons" of various types for all of your various spacecraft.
I was just trying to figure out how to start structuring the spell lists, and it occurred to me that if all "summons" (except maybe just a few mercenary types) were species specific, and if we avoided having much if any actual pure magic - that there really might not be a tremendously large list of spells that are available to everyone. Even many of the "black ops" stuff may be specific, special biological attacks for one species, or different bombs for someone else.
God I just type..... Someone shoot me.
