
May 23rd, 2002, 06:05 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
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Re: Frequently Asked Questions for Newbies
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1.3.7. To resupply ships if there are no planets nearby, go to the nearest space station, battle station, or starbase. After going to the base, go to set fleet window, make a fleet, include all the ships that need resupply in the fleet with the station in the fleet, wait a turn, and then the fleet will have full supplies the next turn. (TerranC)
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This exploit will not be possible after the next patch.
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2.4.2. Shields Skipping. As is well documented the "Engine Only" and "Weapon Only" damage types skip all shields and armor and get straight to the component.
One might assume that the "Only Boarding Parties" and "Only Security Stations" weapons do the same thing, but they do not. They only skip armor. (geoschmo)
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In the next patch, Engine only damage will not skip shields.
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2.6.3. The topmost bar in combat is a rough gauge of how much damage your ship has taken. More red = less damage. Same with the other bar, which is shields. (Silent Sorrow, Phoenix-D)
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This could be reworded, "is a rough gauge of how many of your ship's hitpoints remain." Then, "more red = more hitpoints"
Also;
Red = armor + internals.
Blue = shields
Each bar / block of color represents 50 hitpoints (rounded up). If the number of hitpoints exceeds 1500, a number will appear on the right-hand edge of the bar, indicating hitpoints in 1000's
[ May 23, 2002, 17:06: Message edited by: Suicide Junkie. ]
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