Re: The Peccary
Good job everyone! Pretty sure Lanka is conceding defeat now. That was a very, very fast, and intense game. Nice job on surviving till the end, Pangaea!
It was touch and go there for a while but at turn 64 I was producing 3 GOR'd Tartarians a turn, and had 8 Send Horror casters. On the first turn after our NAP ended, I took over 11 of Lanka's provinces, and turned 2 more independent. I targeted his income-proudcing lands and avoided his powerful blood hunters, thereby cutting his income more than in half in one turn.
That was pretty overwhelming, even if Lanka's Mandahas were NUTS. Only undead or demons can really overcome Darkness, I've learned. My other thugs and SCs were no match for them at all.
What else did we learn from the great history of Peccary?
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