
July 30th, 2002, 11:33 PM
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Major
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Join Date: Dec 2000
Location: Northern Virginia, USA
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Re: Frequently Asked Questions for Newbies
Quote:
Originally posted by Stone Mill:
Please check me on this...
Repairs and Retrofitting
1.4.6 Only one ship may use a spaceyard for retrofitting at any given time. However, next turn, a different ship may retrofit while the other ship(s) use the space yard to repair the newly retrofit components.
1.4.7 Engines that are retrofit to a different engine type lose all supplies. Ensure you retrofit engines over a resupply depot.
1.4.8 You cannot retrofit (captured, insurrected, or gifted) ships with special racial technology components that your race does not possess.
1.4.9 A space yard ship with a repair bay is an excellent way to refit ships in forward positions.
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I think simultaneous games have issues with retrofitting more than one TYPE of ship per sector per turn, but you should at least be able to select multiple ships (of the same type) and retrofit all of them at once - as long as you want to retrofit all of them to the same type. Non-simultaneous games allow you to do multiple retrofits per turn; you could even retrofit the same ship multiple times (the infamous "retro-series"). Repair bays and shipyards repair a certain number of components per sector per turn, and those components can be scattered across multiple ships.
You're right about a ship losing supply when the engines are retrofitted (unless, of course, you have supply storage components that are NOT being retrofitted; otherwise, you have the same problem - i.e., you don't get free supplies by retrofitting/repairing a supply storage component).
I'm not certain about the special racial tech thing; you can't ANALYZE the racial tech unless you have the corresponding racial trait, but you can certainly scrap the ship and you should be able to retrofit the ship to one of your own designs (which, obviously, would destroy all the other race's special components).
Also note that you can put multiple repair bays on a single ship and they will ALL work together; they will even "combine" with a space yard component (and/or a space yard facility).
Hope that all made sense...
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