Re: No MA C'tis guides :(
Regarding skellyspam, in the early game the horde of skeletons/soulless you can raise (especially with the help of a const-4 Skull Staff) can easily win a battle on their own. I don't know what C'tis can do once opponents start lobbing magma eruptions and falling fires, though, or if your MP opponent gets smart and starts putting priests in (the AI never does).
What magic options does C'tis have in mid/late game?
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