Re: No MA C'tis guides :(
Vine Ogres will suffer from your miasma, but the C'tis national summons are decent (and holy, if you have a good bless) lamia summoning can be super-gem-efficient with a high nature pretender (not that that helps you now) and not a bad choice otherwise
Poison Slingers can be incredibly useful with good (or lucky) placement and instruction(and INCREDIBLY frustrating otherwise) you want them to fire as far to the back as possible without running up past your front lines... (which is hard with their lousy range)
PAY ATTENTION TO MORALE -- lizards are cowardly as hell, and will drive you INSANE if you don't find a way to make them braver. Positioning your snakes well is almost as hard as positioning your Slingers (
I've so far had pretty poor luck making enough progress with the national troops to reach fully summons/magic based armies, but when I do, mid game is easy sailing (no real end-game contest in SP, so don't want to make assertions on that)
Skelly-spamming assassins (add skull staff asap) are super handy, and can research and/or scout till you need them.
I've not yet hit on a strategy that I felt was guide-worthy, but i suspect there is one with these guys. I always feel like i'm "oh-so-close" to figuring out how to make them really click, and then hit a streak of critical battles gone horribly horribly wrong (
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