View Single Post
  #265  
Old March 5th, 2003, 03:58 AM
Slick's Avatar

Slick Slick is offline
Brigadier General
 
Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
Thanks: 0
Thanked 1 Time in 1 Post
Slick is on a distinguished road
Default Re: Frequently Asked Questions for Newbies

Quote:
Originally posted by Grandpa Kim:
quote:
Originally posted by Slick:
quote:
Originally posted by Grandpa Kim:
Found a glaring error:

4.4.7 Happiness effects construction rates; the happier, the better rate:
Mood Riot Modifier := 0
Mood Angry Modifier := 80
Mood Unhappy Modifier := 90
Mood Indifferent Modifier := 100
Mood Happy Modifier := 110
Mood Jubilant Modifier := 120 (Stone Mill)

Rioting does indeed reduce construction to zero but happiness, otherwise, does not effect construction rates! These number are correct for resource, research and intelligence production, but not construction. Population is the major modifier for construction rate.

4.4.5.1 will also have to be edited in this regard.

Kim
I believe happiness does affect construction rate on planets. It does not affect construction rates on ships & bases.

Slick.

Except for riot conditions, I'm pretty sure it doesn't. For instance, do not all colonies without a spaceyard start with a rate of 2000 (new colonies are happy) and that never goes down, only up? Have you ever seen a non-spaceyard colony with less than 2000 rate? (Except 0 when rioting.) Take a look at one of your own games, click on the construction button, click on rate then sort by rate. You will be convinced.

Kim

I stand corrected. You are absolutely correct. Thank you for the good catch. Even though we were talking about happiness, I was somehow thinking about population amount, which does affect construction rates. Sorry for the confusion.

Slick.
__________________
Slick.
Reply With Quote