2.12.2 While in the simulator, movement is played for the ships contained in the square selected in the mini-map. Clicking off ships into empty space expedites movement of all ships to the end of the round.
2.12.3 Between rounds, you can roll over any ship, unit, (or planet) to view their components and class.
2.4.4. In addition to blocking phased attacks, phased shields also block attacks from normal weapons.
2.8.10 Combat Sensors (I,II,III) greatly increase your ships ability % to-hit.
2.8.11 Combat Support -> ECM (I,II,III) greatly increases your ship's defensive bonus.
