
May 10th, 2002, 02:12 AM
|
 |
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: Comments (bugs) with _AI_Construction_Vehicles.txt
Quote:
Originally posted by Gandalph:
I am using this "Entry 1 Name := Assault" for the first line in the construction file. Is this what's wrong? The AI is building "Attack" not "Assault" and when I manually put "Assault" (complete) to the top of the list in design, it ia the one that gets built. The patch history file only stated that you could add the name designation not in what format, so I assumed. (I know, I know)
|
Hmm that sounds correct to me, but it would depend on what your design name definition looks like, and also on the AI's current mode, and if you modified all of the modes' construction lists, or just one.
The design should look like:
Name := Assault
Design Type := Attack Ship
...
Then in your construction file, you need to make sure you either mod all of the AI State lists, or that you are sure what state your AI is in. It might just be in a different mode from the one you modded, unless you modded them all.
PvK
|