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Old May 9th, 2002, 02:17 PM
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Default Re: Neural Net and Talisman - a question

Quote:
Originally posted by jim:
I know that the Neural Net allows every ship in a fleet to use the experience stats of the best ship in the fleet.

I know that the Talisman allows every hit to score. I also seem to note behavior among weapons platforms that suggests that only one WP on a planet needs the Talisman to give them all the 100% to hit chance. It may also be the case for satellites, but I do not use them enough to really tell. (One of my handicaps to the AI non-Gold is to always be the Last player so satellites at Warp points are useless for me.)

My question is if the Talisman's mechanics uses an approach (out of sight in the game engine) that acts like verrrry high experience for to hit probability. In other words, does the Neural Net on one ship in a fleet allow it to access the Talisman on another ship in the same fleet for to hit chances?
SE IV treat stack of units (weapon platform on planet, stack of satelites, stack of fighters) as one "ship". This is why you need only one RT to get the benefit for all units in stack.

I wonder, why there are no small talismann for fighters ? AFIK, most fighter pilots (just like any person involved in life-threating activities) have some sort of lucky talismanns with them.
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