Re: Old age and growth
Someone did a test on this a long time ago, and I don't really want to dig up the post.
The short of it: Growth makes old age less likely to result in a disease. Death makes it more likely. If you take a nation where you need to recruit a large number of old age units that you want to stick around for a long time, death scales are not your friend.
Magic paths also effect how this works out (not that you have any control over that, so it's really less relevant). I think fire makes it worse, while earth makes it better.
Jazzepi
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