Re: Paralysis is overpowered.
I don't see any problem with scaling the duration back, for Paralysis, and then maybe having a higher level, longer duration version. It'd be funny to have a version that paralysed your enemy and then 'blinked' him/her around the battlefield to some random location, before release.
__________________
You've sailed off the edge of the map--here there be badgers!
|