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Old August 26th, 2008, 02:49 PM
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HoneyBadger HoneyBadger is offline
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Default Re: Paralysis is overpowered.

I don't see any problem with scaling the duration back, for Paralysis, and then maybe having a higher level, longer duration version. It'd be funny to have a version that paralysed your enemy and then 'blinked' him/her around the battlefield to some random location, before release.
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