Quote:
Originally Posted by NTJedi
Quote:
Originally Posted by konming
Paralyze already has 0.7% chance of working casted by a base caster against 25MR. Who would ever use paralyze against anything if each turn it can shrug off 2-10 turns?
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You don't even know the possible formulas which can be used for shrugging off 2-10 turns and you think it's a bad idea?
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Considering that the pro-SC crowd won't accept more than a few turns of paralysis for a fully buffed and kitted out SC, then there really doesn't have to be a discussion.
Buffed and kitted SCs can't be killed in a few turns. Heck, they can't even be killed in twenty turns if they regenerate and have something as common as a Fire Shield (and considering how lucky you need to be to get a Paralyze to land, I don't even know why we are having this discussion).
Basically, asking to reduce the duration is the same as asking to have the spell removed from the game. Considering that a reduced duration of any kind makes it less useful for killing Blessed troops and other powerful units, the only question is "how many strategies are the pro-SC crowd willing to ruin?"