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Old August 28th, 2008, 11:46 AM

konming konming is offline
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Default Re: The most dreadful (random) event?

Quote:
Originally Posted by Loren View Post
Quote:
Originally Posted by chrispedersen View Post
Not true honey. Losing a lab first turn, with an imprisoned pretender, and no mage build is a disaster, especially for nations that *have* to build commanders that require the lab.

I really think that some events should not occur in the first 3 turns. Sure, I realize that people take bad luck - but... you go to a lot of effort to setup a game - and then someone drops due to getting truly horrendous random events in the first turn.

There are just 5-6 events that shouldn't happen in the first year.
I think what's needed is most bad events shouldn't be able to happen in the capital, period.
Misfortune is already good for points, basically every guide you read out there points to misfortune. I do not see how removing one thing misfortune can possibly harm will help balance the game, or do anything else useful.
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