| 
				 Re: Mod & Map Manual Feedback 
 I thought I had demonstrated that you could create linked magic using #custommagic.
 Here are 2 mages from my in-process mod:
 #newmonster 2908
 #copystats 1111
 #spr1 "./daemons/Blue Lady1.tga"
 #spr2 "./daemons/Blue Lady2.tga"
 #clearmagic
 #name "Blue Sorceress"
 #descr "A pure sorecery enchantress."
 #female
 #hp 11
 #mapmove 2
 #ap 10
 #mr 8
 #mor 16
 #str 10
 #att 8
 #def 8
 #prec 14
 #enc 2
 #ethereal
 #mountainsurvival
 #researchbonus 5
 #custommagic 14336 100
 #magicboost 4 5
 #magicboost 5 5
 #magicboost 6 5
 #magicskill 8 1
 #gcost 390
 #rcost 1
 #holy
 #poorleader
 #okmagicleader
 #expertundeadleader
 #maxage 100
 #startage 75
 #awe 3
 #supplybonus 10
 #nametype 103
 #end
 
 #newmonster 2909
 #copystats 1111
 #spr1 "./daemons/Green Maam1.tga"
 #spr2 "./daemons/Green Maam2.tga"
 #clearmagic
 #name "Green Sorceress"
 #descr "A sorecery and elemental enchantress."
 #hp 11
 #mapmove 2
 #ap 10
 #mr 8
 #mor 16
 #str 10
 #att 8
 #def 8
 #prec 14
 #enc 2
 #mountainsurvival
 #researchbonus 5
 #custommagic 14336 100
 #magicboost 4 3
 #magicboost 5 3
 #magicboost 6 3
 #magicskill 51 2
 #magicskill 8 1
 #custommagic 32768 66
 #custommagic 32768 33
 #gcost 390
 #rcost 1
 #holy
 #poorleader
 #okmagicleader
 #expertundeadleader
 #maxage 100
 #startage 75
 #awe 3
 #supplybonus 10
 #nametype 102
 #end
 
			
			
			
			
				  |