Re: Very new to the game, need help badly!
bump
also:
Race picks are important.
MOO2 and STARS! players:
The offense and defense combat bonuses are important, add 10%
Happiness is important, add 10% Gives production bonus, and avoids big trouble.
Pop growth and tolorance is of minor importance, -10% (no taxes, no maintainance on facilities.)
Mineral mining is important, add 10%
Shipyard rate is important, add 5% to 10%
Organic rate can be reduced a lot, unless playing organic trait.
Finally: the Last menu
Blood Thirsty / Peaceful / Nuetral choice.
Don't pick Nuetral!!! They get angry about everthing.
Blood Thirsty: easiest to manage, can be upset by treaties, if upset during peacetime then you have time and resources to manage it.
Peaceful: Also an easy play, but your border systems may rebel during war. Could be an early game problem.
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So many ugly women, so little beer.
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