Re: Pseudo-Newtonian Movement
If you eliminate the engine limits (and tweak the thrust levels a bit) then you will get the option of:
- Long range, low speed (with efficiency drives)
- Long range, moderate-high speed, minimal active components (with lots and lots of efficiency drives.
- Short range, Moderate speed (with power drives)
- Short range, Insane speed, minimal active components (with lots and lots of power drives)
Where active components are anything other than C&C and engines.
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Things you want:
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