rdonj: this sort of posts are exactly what I need.
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Bugs: I found a bug with jomon where sometimes enemies will become paralyzed at range when you shoot at them. I haven't tested exactly why, but it happens frequently and I'm pretty sure it's the Jomon Defenders doing it. Probably somehow related to the paralyze damage on their lightsabers.
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I knew about this one and I've fixed it already (it was the missing #end I was talking about. If it remains after next patch let me know.
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The pirate space stations have a dual heavy blaster attack with only one shot. Since every other dual blaster attack in the game fires twice, I'm pretty sure that was unintentional.
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I'll look into this when I'm behind my own comp tomorrow
all the balance things
Lot of good suggestions, I've just started giving prices and not really comparing them yet your points will be a good start. Never noticed the taser being that good yet so I'll lower their damage I think (I kinda like the AN idea)
On Onidragons: did you get them that easily that early? I thought they where pretty high research and cost. I'll increase it all I guess.
The transport where intended to transport troops but I don't think the idea that started it can work anymore (carry other troops) on the otherhand I think I'll lower the GC a lot leaving only some resource cost so it will be a cheap leader. All spaceforms get mapmove 3 though so armies will move through space (forest really) fast.
I thought most troops had a weapon (often taser) except one of the mages which I really think doesn't need a weapon.. which other ones miss weapons?
I'll look into the transport I guess I'll give it a tractorbeam too

(I don't think you've seen them yet though since they are new.)
projectile art.. which one would fit do you think?
GREAT POST, I need more of those.. keep it coming.
PS could you give me a prov number on which prov has the oni-dragons and the normal independants?
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