Quote:
Originally Posted by rdonj
The thing with blood stones is that in multiplayer, people will try to win by out gem-economying you, and since earth gems are so useful having lots of blood stones around would really help out in that area. If you did nothing with blood other than make the stones it would probably be worth it.
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That's sort of where I was going with it. You could take the Blood as far as you wanted, but the main purpose would be pumping out Stones - the rest is luck and determination.
Regarding the Cyclops..... I don't have the numbers in front of me, but the spiders have nice defense skill, no? They'll be hard to hit, and 3 AN attacks per round should devour the Cyclops if you have a dozen or so of them on him. Obviously he'll want to outmaneuver you with chaff, but you can bring some as well, indies if nothing else, since you can actually recruit a few - lacking Sloth and all.
Personally I love Growth. One MP game I'm in right now, I captured a capital with 45k people, it's making ~750g/month right now, which is hot. Having the money to just pour Hoplites at your enemies, greatly increases the late game value of your mages, providing them a strong screen that can become incredibly tough once buffed up. But I also love Magic. We obviously have different playstyles.
