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Old September 3rd, 2008, 03:25 PM
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Darkwind Darkwind is offline
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Default Re: Question about diplomacy

I skipped the whole argument which seems to be about the MP situation that preceded this thread and say that yes, if you're about to lose (or think you will) I think you should go for it and break the treaty. They're words, nothing more, and this is not real life but a game. From a role-playing standpoint, no wannabe god is going to let someone (or something) else take his (her, or its) fame. From a game standpoint, well, it's much funner to lose fighting to the bitter end in an epic war full of many SCs, powerful mages, and massive aermies (massive armies optional) then to lose because your enemy could defeat you within a year due to you not having the cojones to break your NAP and save yourself. Not that there's anything wrong with honor; the diplomatic ramifications of breaking an NAP are generally going to be far and wide and possibly involve being steamrolled by elephants within the first year of another game because you broke an NAP once (maybe with someone else).
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