Quote:
Originally Posted by Nounours
I more looking for guidelines to how much points a pretender should cost, according to his abilities, type (titan, immobile, rainbow...) etc...
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There aren't any guidelines, and the balance of the existing pretenders isn't perfect either. It'd be difficult to extrapolate a working guideline from the existing pretender costs because most pretenders are rarely used in competitive games.
If there was a guideline, it'd have to be based on the roles the pretender can fill: early expander, supercombatant in middle/late game, blesser, rainbow, magic diversifier, path specialist etc.
Example: Cyclops and the male Titan are both titans, categorically, but the Cyclops is better blesser and early expander (higher starting magic and protection) while the male titan needs items before he can dominate a battlefield, but he can also cast Air Shield, Mirror Image, Mistform, Cloud Trapeze, forge Dwarven Hammers and magic boosters for Air and Earth, and later cast Rain of Stones and Fog Warriors.