View Single Post
  #69  
Old May 25th, 2002, 07:06 AM

cswiger cswiger is offline
Private
 
Join Date: May 2002
Location: NYC, NY
Posts: 12
Thanks: 0
Thanked 0 Times in 0 Posts
cswiger is on a distinguished road
Default Re: SE:IV Platinum Edition (voting topic)

2 votes for #23: Add more Warp Point types
#13: Introduce anger modifiers for the use of certain components or facilities
#8: Introduce “Damage Only” by family number(s)
#11: Combat Movement bonuses (make into seperate ability from normal movement, please)

One-way warp points would be neat.
New quadrant topologies possible.

Imagine your worst enemy finding (or making!) a one-way warp point to your homeworld and launching their attack fleet. Of course, the attacker can't return home...so he better win or supply could become a problem.

Maybe warp points should be cloakable? That way, some or all can be hidden from view until appropriate sensor tech has been researched, making exploration w/scanners more interesting.

Maybe the various properties of warp points could be turned into abilities so that one could design warp points using components (sector - warp gate, maybe Component Destroyed On Use)?

[ And so you could build your own warp point back to avenge the ashes of the <sob> Homeworld after that dastardly sneak attack. Yes, I was a Stars! player who liked building stargates. AR was cool given time, too. Season to taste. :-) ]

-Chuck
Reply With Quote