Quote:
Originally Posted by Deadnature
So many mp games have been lost by players choosing to research/build too much to the detriment of being ready for war.
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Eh eh. To me, it's probably the most terrible problem in strategic games. I really don't know how much to invest in research and how much in units... if you don't use your units, they're a dead cost - so either you don't buy them and invest in research, and you're probably zerged by some rusher, or you buy and use them, but it's difficult to know how many are enough to attempt an assault, and if the assault fails, you have lost money to nothing and you can be left behind in research and someone else gets the big guns before you do.
Well, I'd contribute, even if I have never played an MP game of Dom3 yet ^^
"If the large power voluntarily abstains from using its full power or feels the strategic situation to be such that it cannot do so, it in effect loses the advantage of being a big power." [Elliot Richardson]
Well, easy to understand. Efficiency is the way to win... even the large power which lets his armies be divided and conquered separately loses every advantage. Sun Tzu, Caesar and even Bruce Lee (and, well, many economists) have similar quotes about maximum results for power and efforts, as probably all of you know
